Render region is in no way intelligent, instead it gives you limited control over what is re-rendered. You would have to wait for pointless buckets to render before you finally reached the required section. Once you integrate this incredible tool into your workflow you'll never look back! Can't I just use the render regionĪs I said previously, I was always massively frustrated by the render region tool in that you couldn't be more specific. In the background it's working like a black-and-white mask which controls whether something is rendered or not. In the instance of Render Masks, V-Ray have given us a tool to enable us to have far greater control over what part of the image we would like to render or re-render. They are grayscale images that enable you to affect the opacity of other layers or of effects etc. If you've been in the CGI industry for any length of time then you'll have come across masks. It's extremely powerful and I'd urge you to start using it. In previous releases I thought it would be great if V-Ray introduced some sort of marquee select render selection tool but this ‘Render Masks' tool is so much more extensive. We use this every day now and it saves us stacks of time. This is a relatively basic part of V-Ray to get your head around but for us as a studio it has been an absolute game changer for us. Today we're going to look at how V-Ray Render Masks can be used to customise the rendering process.
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